Section |
Key |
Description |
General |
Name |
String. Limited to six characters by the name entry screen. Name of the fallen child. |
General |
Time |
Incremental. Time played in frames. (For display purposes on the title screen.) |
General |
Room |
Variable. Room number you saved in. Presumably has room names associated with it for title screen display. |
General |
Gameover |
Incremental. Number of game overs you've had. |
General |
Kills |
Incremental. Number of times you've killed monsters. |
General |
Love |
Variable. How much LOVE you have. |
General |
fun |
Variable. "fun" value. Set randomly at the start of a new run or reset. Reset to 0 after several "fun" events. A
value between 1-100. |
General |
Fun |
Variable. "Fun" value. Only attainable in v1.00, and has none of the "fun" effects. The originally intended
capitalization is unclear. |
General |
Tale |
Boolean. You've heard the story the monsters tell you through combat cutscenes in "New Home". This happens
during a neutral run, or the neutral portion of a pacifist run. |
General |
Won |
Incremental. Defeated Flowey in the Neutral route. Set after walking out the door, when the Undertale title
appears. |
General |
BW |
Incremental. The amount of times you had Won before the last True Reset (where the normal "Won" is reset to 0).
Used for border unlocking. |
General |
BC |
Incremental. The total number of items you have obtained, and by extension the total number of item-acquisition
achievements earned. |
General |
CP |
Boolean. Whether you have completed True Pacifist. Used for border unlocking. |
General |
BP |
Boolean. Whether you have True Reset with CP set to 1. Used for border unlocking. |
General |
CH |
Boolean. Whether you have completed Hard Mode. Used for border unlocking. |
General |
BH |
Boolean. Whether you have True Reset with CH set to 1. Used for border unlocking. |
reset |
reset |
Boolean. True reset has been used. |
reset |
s_key |
Boolean. All "Special Thanks" credits dodged. Unlocks the door that's inside the cave in Snowdin. |
Flowey |
Met1 |
Incremental. Number of times you've met flowey at the start of the game. |
Flowey |
K |
Boolean. You killed Flowey, and now none of these other values ever get set. Nice. |
Flowey |
NK |
Boolean. Flowey was not killed during a neutral-pacifist ending. Only takes effect on subsequent endings/resets.
Possibly stands for "nobody killed." |
Flowey |
IK |
Boolean. Flowey was not killed during a neutral-with-EXP ending. Only takes effect on subsequent endings/resets.
|
Flowey |
SK |
Boolean. Asgore committed suicide, because Flowey held back: either due to faking his death or to having
promised
not to kill the king. |
Flowey |
FloweyExplain1 |
Boolean. Toriel was spared, then killed. Or killed, then spared. Flowey comments on it once, setting this
variable. |
Flowey |
EX |
Incremental. Added and set to "1.000000" after post-neutral phonecall if the NK or IK keys already exist and
other
speech conditions are not met. Incremented each time this process is repeated. Flowey's speech after the neutral
run phone call depends on the value of EX, unless overwritten by more "important" dialogue. No longer increments
after being set to "5.000000" |
Flowey |
CHANGE |
Incremental. Set when you "change" from a murderous path, by completing a neutral-pacifist ending after Flowey
tells you to do so. Set to 2 when you "change" back to killing after Flowey tells you to befriend the main
characters. |
Flowey |
AK |
Boolean. Asgore is the only monster killed under similar situations as CHANGE is set. Flowey gets mad. |
Flowey |
AF |
Boolean. The Alphys date is completed but a neutral ending is reached anyway. |
Flowey |
Alter |
Appears after beating and sparing Omega Flowey in the Neutral run and then resetting. This is set to "1.000000"
when you "first" encounter Flowey in the ruins. If already set to "1.000000" when you reset, Flowey will not be
in that second room of the ruins, nor at the end of the ruins (unless a Genocide route is also in progress).
|
Flowey |
alter2 |
Set to "1.000000" after triggering a Genocide run and meeting Flowey in the room before the ruins exit.
|
Flowey |
truename |
Set to "1.000000" after triggering a Genocide run and meeting Flowey in the room before the ruins exit. If
already set to "1.000000" when you reset, Flowey will not be in that room before the ruins exit |
Flowey |
SPECIALK |
Set to "1.000000" if truename is set to "1.000000" in the ini file. (Genocide run was previously
triggered) This is set after the phonecall at the end of the Neutral portion of a run. Prevents Flowey from
showing up after the phonecall again. |
Toriel |
Bscotch |
Variable. What your Butterscotch/Cinnamon preference is. "1.000000" is for Butterscotch. "2.000000" is for
Cinnamon. |
Toriel |
TS |
Incremental. You have spared Toriel. |
Toriel |
TK |
Incremental. You have killed Toriel. |
Sans |
M1 |
Incremental. Number of times you've met Sans after exiting the ruins. |
Sans |
EndMet |
Boolean. Met sans in the chapel near the end of the neutral run. |
Sans |
MeetLv1 |
Incremental. The number of times you've met Sans with no kills. Skips over 2 due to a glitch. |
Sans |
MeetLv2 |
Incremental. The number of times you've met Sans with kills. |
Sans |
MeetLv |
Variable. The LOVE you last met Sans at. |
Sans |
Pass |
Variable. Pacifist password rank. 1 when receiving the first password, 2 with the second, 3 with the third.
Subsequent
reloads yield the same dialogue and no increase in Pass. |
Sans |
Intro |
Incremental. The number of times you've heard Sans' intro (survived the surprise attack) in a Genocide run. |
Sans |
F |
Incremental. The number of times you've fought Sans in a Genocide run. |
Sans |
MP |
Incremental. Number of times you've reached the "midpoint" of the Sans fight in a Genocide run. |
Sans |
SK |
Incremental. Number of times you have killed Sans during the Genocide run. |
Sans |
SS |
Incremental. You have spared Sans during the Genocide run. |
Sans |
SS2 |
Incremental. You attacked Sans after getting dunked on. Prevents him from repeating himself about your being
pissed
off. |
Papyrus |
M1 |
Incremental. Number of times you've met Papyrus after meeting Sans just outside of the ruins. |
Papyrus |
PS |
Incremental. Papyrus has been spared. |
Papyrus |
PD |
Incremental. Papyrus has been dated. |
Papyrus |
PK |
Incremental. Papyrus has been killed. |
FFFFF |
F |
Boolean. Whether you are trapped in the battle. |
FFFFF |
D |
Incremental. The number of times you have died to Flowey. Used for his return monologue. |
FFFFF |
P |
Variable. The current phase of the battle. |
FFFFF |
E |
Variable. 1 if you reached the end of the battle and are facing Flowey to kill or spare him; 2 if you already
did that. Reset to 0 in the credits. |
Undyne |
UD |
Incremental. Undyne has been befriended. |
Mettaton |
BossMet |
Boolean. You have faced Mettaton EX. |
Mett |
O |
Boolean. You have done the Mettaton opera section. |
MTT |
EssayNo |
Incremental. Number of times you have done Mettaton's essay. Shortens the time you get to write subsequently.
|
Asgore |
KillYou |
Incremental. The number of times Asgore has killed you. |
Alphys |
AD |
Incremental. Been on a date with Alphys. |
F7 |
F7 |
Boolean. You have spared Asriel. Pushes the start menu to its fullest stage. |
EndF |
EndF |
Incremental. The post True Pacifist credits (sets to 1), and Flowey's speech about restarting (sets to 2). |